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Time To Face

An installation about relativity of time, Bremen, 2024

"Time to Face" is an installation about the relativity of time that I was inspired by from the TV series called Dark.

“The distinction between past, present, and future is nothing but an illusion. Yesterday, today, and tomorrow are not consecutive; they are connected in a never-ending circle. Everything is connected.”

In my project, I aimed to create a fantasy world to convey that time is bent; it is not as it seems. I hope that the installations bend the viewers' minds as well. As for visualization and cinematography, my inspirations are movies called “The Holy Mountain” by Alejandro Jodorowsky, “Colors of pomegranate” by Sergei Iossifowitsch Paradschanow, a story called "Alice in Wonderland," and a painting called “Der Garten der Lüste” by Hieronymus Bosch.

In the project I aimed to underline different understandings of time. For this reason, I analyzed my life and visualized it metaphorically in several different ways. How we experience time, what linearity entails, what teleportation signifies, and what time travel encompasses were all examined during this project.

Chess Area - Chess represents how our decisions shape the future, while the decisions already made shape today. Players can move the chess pieces and feel the power of decisions.

Bended Reality - This is what's known as a fantasy forest, where human forms are distorted and unusual. In the lake area of this forest, players are constantly transported and cannot exit once inside. I created this illusion by implementing multiple teleportation points within the same area, forming connections between each other. This represents the concept of an open portal.

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Programs
Unreal Engine, Blender, Premiere Pro
Authorship
By Aysen Kocakabak